ch. 05 · 6 / 19
Pan: make your habits work for you, not your Gems
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Gathering, intel, stamina and the shop: choose Pan's first milestones based on how you already play.
Series contents Chapter 6 of 19
Understand your Masters and choose your next worthwhile upgrade. 13 guides and 6 practical reference sheets on Valora, Pan and Roman: a clear explanation, a next step, and the useful details close at hand.
See the series overviewPan is valuable when his bonuses build on what you already do. Gathering, completing your intel missions and collecting stamina: he rewards consistency, but gives you no reason to upgrade everything at once.
To identify the right skill: the numbers below follow the order of the four skills in the game tables, excluding Expertise. Use the icons and effects to recognize them. Descriptive English labels are not presented as unverified official button names.
His first attraction: gathering chests
Pan's Expertise grants chests for every 120 minutes of gathering, up to a daily limit. As it improves, both the chests per interval and the daily maximum increase.
| Completed relationship milestone | Chests per interval | Daily maximum |
|---|---|---|
| Settles in your Town | 1 | 10 |
| Affinity 30 | 2 | 16 |
| Affinity 50 | 3 | 20 |
| Affinity 70 | 4 | 24 |
| Affinity 90 | 5 | 28 |
| Affinity 100 | 5 | 30 |
Earning chests faster and earning more overall are not the same thing. If you already reach the daily cap, focus on increases to that cap. If you do not, the yield per interval may matter just as much.
Current data describes total gathering time and supports adding together the time from several marches. The precise moment chests are credited still needs checking: do not promise an exact delivery time before observing the counter and returns on your account. Simply keep gathering as usual; there is no need to spend Gems on this test.
Chests can contain Truegold, Gems, Equipment XP or speedups. You will not receive all of these from every chest. The detailed chest contents are a reference, not a guaranteed income.
The relationship also adds Troop Defense, up to +15%, separately from the gathering Expertise.
Your first skills: choose around your routine
Skill 1 · intel. Available at Affinity 10, it adds 2 daily missions at its first level, rising to 8 at its maximum. Upgrading to level 2 costs 500 Manuscripts and raises the bonus to 3 missions.
It is a possible first upgrade if you already complete your missions. If you regularly leave some unfinished, adding more will not create rewards until you complete them.
Skill 2 · stamina. Available at Affinity 20, it increases the stamina received through the scheduled Storehouse collection, from 10 at its first level to 40 at its maximum.
Check the stamina actually collected through that activity, not just the total in your bag. Opening any stamina item does not trigger this bonus.
Skill 3 · construction. Available at Affinity 30, it reduces the time for a new construction by 2 hours at its first level, rising to 8 hours at its maximum.
Before starting a large project, check whether a useful level is within reach. A bonus for new construction should not be expected to shorten every project already under way retroactively. Compare the benefit with other uses of the learning queue too.
The shop: a specific first goal
Skill 4 · Mystery Shop. Available at Affinity 40, it provides additional badges tied to daily missions and extra free shop refreshes.
At level 4, it lists 50 badges and 2 additional refreshes. From level 1, the upgrades through level 4 cost 600 Manuscripts in total, plus the learning time. This is a concrete first goal if you use the shop.
Levels 7 and 10 raise the extra refreshes to 3 and then 4. Having enough Manuscripts does not automatically unlock them: you must also develop the other skills to meet their requirements.
Important: these are additional benefits, not necessarily the totals shown in your shop. A refresh gives you a new selection; it guarantees neither a free item nor the rare item you want. Check the price and currency before buying.
One possible starting path
You gather often: have Pan settle and look at his next Expertise advancement, especially milestone 30. You complete every intel mission: compare the first levels of skill 1. You are still building: check skill 3 before starting new projects. You use the shop: consider skill 4 at level 4 once it is available.
These are not four goals to fund immediately. Choose the one that fits what you currently do.
Practical case: you already reach the maximum number of chests. Does faster production always mean that many more chests earned?
No. The daily maximum limits the final result. Faster production may help you reach that limit more easily; the number of additional chests earned in a day also depends on whether the maximum rises.
Sources, scope and version of this page
Edition of 15 September 2026. Rules are drawn from the French support pages, tables in the KSL source file and the references below. Advice represents KSL recommendations. Player observations are not presented as tests we performed. The edition date does not mean every value was verified in the game on that date.
- Pan: effects and costs — Official wiki, community contributed content.
- Pan: requirements and relationship — Structured community database.
- Expertise: its effect and where to find it — Official French support.
- The shared learning queue — Official French support.
Details
- By KingSlayer
- Published on 2026-09-24
- Verification not provided
- 5 min read