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Master Academych. 15

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Relationships, Expertise and chests: the reference sheet

7 min Basics Intermediate Published on

The Emblems for each advancement, 33 Expertise levels, the contents of both chest types and research costs, without complex formulas.

Series contents Chapter 16 of 19
Master Academy

Understand your Masters and choose your next worthwhile upgrade. 13 guides and 6 practical reference sheets on Valora, Pan and Roman: a clear explanation, a next step, and the useful details close at hand.

See the series overview

This sheet is a reference, not a chapter to memorize. Use the direct links to find an advancement, an Expertise effect or a chest's contents.

Advancements · Relationship stats · Expertise · Pan chests · Roman chests · Research

Emblems for advancements

These costs apply to relationship advancements you must complete. The cumulative total starts when the Master settles and excludes research after level 100.

MilestoneValora or Pan: this stepCumulativeRoman: this stepCumulative
105588
2010151624
3015302448
4020503280
50257540120
603010548168
703514056224
804018064288
904522572360
1005027580440

Relationship stats

At maximum relationship: Valora: Troop Attack +15%; Pan: Troop Defense +15%; Roman: Troop Attack and Defense +15% each. These Expedition bonuses are separate from activity Expertise, Arena skills and the research stats below.

The eleven Expertise levels

Each relationship milestone assumes its Emblem advancement has been completed. Current tables support the correspondence of eleven stages to eleven levels, but it is not presented as an official equation. Check the effect under Master Details → Expertise.

Valora

ExpertiseRelationship milestonePersonal points in Bear Hunt
1Settles in your Town+2%
2Affinity 10, advancement completed+4%
3Affinity 20, advancement completed+6%
4Affinity 30, advancement completed+9%
5Affinity 40, advancement completed+12%
6Affinity 50, advancement completed+15%
7Affinity 60, advancement completed+18%
8Affinity 70, advancement completed+21%
9Affinity 80, advancement completed+24%
10Affinity 90, advancement completed+27%
11Affinity 100, advancement completed+30%

Pan

ExpertiseRelationship milestoneChests per 120 total minutes of gatheringDaily maximum
1Settles in your Town110
2Affinity 10, advancement completed112
3Affinity 20, advancement completed114
4Affinity 30, advancement completed216
5Affinity 40, advancement completed218
6Affinity 50, advancement completed320
7Affinity 60, advancement completed322
8Affinity 70, advancement completed424
9Affinity 80, advancement completed426
10Affinity 90, advancement completed528
11Affinity 100, advancement completed530

Roman

ExpertiseRelationship milestoneTrigger chanceExtra chests when Expertise triggers
1Settles in your Town50%1
2Affinity 10, advancement completed55%1
3Affinity 20, advancement completed60%1
4Affinity 30, advancement completed65%1
5Affinity 40, advancement completed70%1
6Affinity 50, advancement completed75%2
7Affinity 60, advancement completed80%2
8Affinity 70, advancement completed85%2
9Affinity 80, advancement completed90%2
10Affinity 90, advancement completed95%2
11Affinity 100, advancement completed100%3

For Pan, the daily maximum is a limit, not a guaranteed number of chests without gathering. For Roman, a trigger chance is not a promise about every small set of battles.

Pan's gathering chests

Each chest grants one result from its list. The probabilities in the source file appear below; they do not mean that every chest contains a little of each resource.

RewardListed probability
10 Truegold1%
1 Truegold20%
1,000 Gems2%
10 Gems20%
1 item worth 100 Equipment XP3%
1 item worth 10 Equipment XP20%
1 general speedup of 1 hour4%
1 general speedup of 5 minutes30%

Roman's extra Arena chests

RewardListed probability
1 general Mythic Hero Shard4%
1 Forge Hammer6%
1 item worth 100 Equipment XP8%
2 items worth 10 Equipment XP20%
1 general speedup of 1 hour10%
1 general speedup of 5 minutes52%

A short run of chest openings cannot by itself confirm or refute these probabilities. The lists come from the KSL source file and the cited community databases; compare any changes with the chest preview visible in your game.

The initial trio's five research portions

We do not invent exact English branch names here. The level ranges let you identify the relevant portion.

Research stepsEmblems per stepEmblems for this portion
1 to 200102,000
201 to 400102,000
401 to 600102,000
601 to 800204,000
801 to 1,000204,000
Total—14,000

The maximum general research bonus reaches +32% Troop Health for Valora, +32% Lethality for Pan and +32% Attack for Roman. Their branch bonuses focus respectively on Infantry, Archers and Cavalry. This cost table does not claim to describe every intermediate reward.

Return to skill costs · Understand research

Details
  • By KingSlayer
  • Published on 2026-09-24
  • Verification not provided
  • 7 min read

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