ch. 02 · 3 / 19
Journeys and Lostlands: meet Masters, then choose your target
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The two types of supplies, the 50 and 60 journey milestones, encounter answers and a routine that avoids automatic purchases.
Series contents Chapter 3 of 19
Understand your Masters and choose your next worthwhile upgrade. 13 guides and 6 practical reference sheets on Valora, Pan and Roman: a clear explanation, a next step, and the useful details close at hand.
See the series overviewRegular journeys help you discover Masters. Lostlands lets you focus on one. That distinction explains why the two types of supplies serve different purposes.
Two types of supplies, two uses
| In the game | What it is for |
|---|---|
| Journey Supplies | Taking regular journeys and meeting characters at random |
| Adventure Supplies | Choosing a known Master for a Lostlands Journey |
A known Master is one you have already met in a Realm Journey and earned Affinity with. They do not necessarily have to be settled in your Town before you can choose them in Lostlands.
Collect your free supplies
You start with 30 Journey Supplies. Official support then lists this free schedule:
| Game time, UTC | Amount |
|---|---|
| 00 h | 20 |
| 08 h | 10 |
| 16 h | 10 |
That is 40 per day. Check the supplies screen and claim each allotment when the button appears. These times are in UTC: use the game's clock, rather than a remembered local conversion that will change with daylight saving time.
Try not to let unused supplies pile up. Community data reports a normal cap of 100, but exactly what happens to gains above that limit is not sufficiently documented yet. The cautious approach is to leave room before the next refill, not to spend money testing the limit.
Your first two milestones
After 50 completed journeys: Auto Journey. It can automate parts of a journey, but you must stay on the Journey screen. Player observations favor automation with manual control over choices when the interface allows it.
After 60 completed journeys: Lostlands. You then receive 10 Adventure Supplies. Instead of waiting for every random appearance, you can begin concentrating on a known Master.
These milestones count journeys completed, not supplies simply held in your inventory.
Which Master should you choose in Lostlands?
First, look for a Master close to settling. Unlocking the Expertise of a Master you will use may be more valuable than adding a few points to an already developed relationship.
Next, aim for a useful benefit. Valora close to unlocking Forge Hammers; Pan close to stronger gathering Expertise; Roman close to a chest milestone: these are concrete goals.
Finally, check your Emblems. If you lack the Emblems for an advancement, more Affinity alone will not immediately unlock the bonus. Your Adventure Supplies have not been wasted, but a different resource is now holding up your goal.
An encounter offers several answers
You cannot choose which regular encounter appears. Its answers, however, may lead to different outcomes.
Open the answer directory and find the situation: sign, treasure, merchant, trap, survivor, conversation with Pan… Check the full context before following an answer. Two conversations with the same character do not necessarily give the same rewards.
The directory distinguishes consistent observations from incomplete or conflicting cases. Its French answers describe the action to recognize; they do not claim to reproduce French button labels without a verified screenshot.
Should you leave everything on Auto Journey?
If you want control over the rewards, take back control of decisions whenever possible. If saving time matters more, fuller automation may suit you.
We do not give a universal percentage for lost rewards: observations vary by encounter and by the small activities offered. A convenient option is not necessarily the most rewarding, but it may be better than never using your journeys.
Should you buy all four daily bundles?
Each bundle gives 5 supplies for 1,000 Gems, with up to four purchases per day. Buying all four costs 4,000 Gems a day, or 28,000 over a week.
That is not a fee you must pay to play well. Use your free journeys first. Consider a purchase when you know what it will move you closer to: an unlock, a Master settling, or a useful milestone. The outcome of a regular journey is still random.
The Frontier Encounter Pass can provide Adventure Supplies. Check its actual rewards; we do not present its points schedule or final loop as universally verified.
Before you close the game: claim available supplies, complete enough journeys to avoid reaching the cap, then save Adventure Supplies for a specific target.
Sources, scope and version of this page
Edition of 15 September 2026. Rules are drawn from the French support pages, tables in the KSL source file and the references below. Advice represents KSL recommendations. Player observations are not presented as tests we performed. The edition date does not mean every value was verified in the game on that date.
- Realm Journey and Auto Journey — Official French support.
- Lostlands and known Masters — Official French support.
- Journey Supplies — Official French support.
- Adventure Supplies and Frontier Encounter — Official French support.
- Comparison of choices and automation — Player observations.
Details
- By KingSlayer
- Published on 2026-09-24
- Verification not provided
- 5 min read